![]() These require Talent Tokens, pet reagents you can obtain a variety of ways. This means that even if you manifest them in the pet’s talent pool, you won’t be able to use them until you fulfill certain requirements. Unlike Gold Rusher and Storm Assist above, some talents are initially locked. Every time you use a talent like this, remember that you are using pet happiness. Until you find your next chest, however, you won’t even notice that the cool-down is fulfilled. Gold rusher’s is 120 seconds (2 minutes), after which you can use the talent again. Just like combat talents, these talents have a cool-down effect. ![]() In order to cast it, your pet must have sufficient happiness. They are still their own entity.īasically, while in combat, your wizard will have a card on the left-hand side of the card selection. Furthermore, may-cast talents are NOT combat talents. Note that the existing may cast talents will remain as they are. Pets can have up to one of these talents. So, what if we were able to cast those talents on command? Enter combat talents or “will casts”! They are a set of new talents we will be exploring further within this article. However, they tend to be very unreliable. What are Combat Talents (aka Will-Casts)?Īlmost all wizards are familiar with MC ( may-cast) pet talents and how they function. This article will tackle the new types of pet talents – adventure and combat talents! For starters, we will discuss what these talents actually are, where to find them and how to use them. There are so many impactful features, as well as minor tweaks, to discuss. The Spring 2020 update is life changing for pets in Wizard101.
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